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Devlog
Dev Log 5 - Drifting, Detached Housing and Defective Reverse
August 16, 2022
by
Arthusii
So after a bit of a break for a brief overseas trip for a wedding, I have finally got some time to work on the driving and build up more of the city. Due to popular demand I tried to improve the drivi...
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Dev Log 4 - I want to see mountains of used up tyres again, Gandalf!
August 06, 2022
by
Arthusii
Thanks to everyone who has been playing around in my little slice of insanity. It has been an absolute joy to watch people play my little creation even in the state it is and your feedback has been ex...
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Dev Log 3 - Further City Expansion, Parked Cars and Skid Marks
August 05, 2022
by
Arthusii
Change log: Added more districts to city Added parked cars to carparks Fixed some colliders to allow access to interiors of buildings where it would make sense to be able to drive into. Changed skid m...
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Dev Log 2 - City Development, Delivery Missions and Public Access
August 04, 2022
by
Arthusii
Welcome to the first public access version of the project. Currently the project is in very early stages as I develop and test the basic mechanics. Please feel free to try it out and leave feedback. C...
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Dev Log 1 - Added more collidables and water effects
July 27, 2022
by
Arthusii
Change Log: Added cones Added street lights Added fire hydrants Enabled collision with new obstacles and physics Added water effects to fountain and damaged hydrants...
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